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Given
a real-world situation (creating the cartoon
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after choosing a
channel on Cat-TV),
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building a
physics problem that can be solved
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by mathematical
manipulation is one of the more
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difficult
components of solving physics problems.
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Traditional
end-of-chapter exercises often bypass
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this step,
providing the student with clues
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(like a
“keyword” analysis) that allow them
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to create the
problem trivially by symbol mapping.
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